package sc1c;

import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL11;

public class Game implements ApplicationListener {
	
        public void create () {
        }

        public void render () {
        	// clear screen
        	Gdx.gl.glClear(GL11.GL_COLOR_BUFFER_BIT);
        }

        public void resize (int width, int height) {

        }

        public void pause () {
        	System.out.println("Paused.."); 
        }

        public void resume () {
        }

        public void dispose () {
        	System.out.println("Disposed..");        	
        }
}